Draw your own game
Thursday, March 20th, 2008Cutting-edge guy that I am, I’m only the 1.2-millionth person to see this video demo of Crayon Physics Deluxe, a game prototype that was shown at the Game Developer Conference last month. It’s just brilliant in its simplicity, though it’s more of a conceptual demo than an actual game.
There have been a lot of games made by now that have really simple control interfaces, most of the casual games out there are controlled with just a point-and-click mouse scheme. But nearly all of these games give up user flexibility in the process - while the games are easy to control, you can’t actually control very much in them, usually little more than the direction and timing of some gun or character movement.
What makes Crayon Physics interesting is that it combines a simple interface with a very wide range of possible user behaviors - nearly unlimited once you let people start to play with the physics of the objects they create. And it’s done with out any of the pop-up menus or other devices that a lot of other games end up adding. While this particular demo was created by a hobbyist, hopefully someone will take the idea and build on it, it has so much potential.

